Privacy policy

Draft of 12 September 2026 · applies to hypersmashstudios.com and Mini Wars played through it
Draft under review. This page describes what the site does today, checked against its code. It has not yet had a professional read, and the studio's legal entity name will be added when it is settled. Until this notice is gone, treat it as our working statement, not a finished contract.

Hypersmash Studios ("we", "us") is a two-person independent game studio. This page says what we collect when you use this site and play Mini Wars, why, for how long, who else touches it, and how to ask us about any of it. We have tried to write it so it can be read in one sitting. If something is unclear, write to us.

The short version

What we collect, and why

DataWhenWhy we have itKept for
Username, display name, commander nameWhen you create an accountTo run your account and show you on the ladder and at the table. Names are permanent by design (see the terms).Until you delete the account
Password (as a salted scrypt hash — never the password itself)Password accountsTo let you sign inUntil you delete the account or change it
Recovery email, and whether it is verifiedOptional; if you give one at signup or laterTo send verification codes and password-reset links, and to answer you if you write to us from itUntil you remove it or delete the account. Unverified codes expire after 15 minutes; reset links after 30
Google or Discord identity (the provider's user ID, your name and email there)Only if you sign in with one of themTo recognise your account when you come back; the provider tells us the email is verified, so it can be your recovery email from the startUntil you unlink the provider or delete the account
Sign-in log: time, method, and your IP address truncated to its first two octetsEach sign-inSo you can see recent sign-ins on the account page and notice one that wasn't youLast 5 sign-ins, at most 90 days
Recovery codes (as hashes)Only if you generate themA way back into the account if the inbox is goneUntil used or regenerated
Founder's Pass and playtest status, and how it was grantedIf a pass or code is applied to your accountTo open the game to youUntil you delete the account
Ladder rating, wins and lossesIf you play ranked duelsTo run the ladderUntil you delete the account
Table Talk messages (35 characters, shown with your display name)If you post one on the front pageThe message wall25 seconds. Nothing is archived — that is the point of it
Contact form: your name (optional), email, messageIf you write to usTo answer you, and for nothing elseIn our mailbox for as long as the conversation needs; in a holding queue for at most 30 days while mail is not yet configured
Rate-limit counters, by IP addressSign-up, sign-in, reset, contact and message-wall requestsTo stop abuse — bots and brute-force attemptsMinutes to an hour; the IP is not attached to anything else

What we deliberately do not collect

Cookies

One cookie, hs_sess, keeps you signed in for up to 30 days. It is HttpOnly, Secure and strictly necessary for the service you asked for, which is why there is no consent banner. Signing out clears it. The under-13 stop at sign-up is remembered only in your browser tab's session storage — not a cookie, nothing that outlives the tab.

Children

Hypersmash accounts are for players aged 13 and over. Sign-up asks your birth month and year before any other field; if the answer is under 13 no account is created and nothing is kept. If we learn that an account belongs to someone under 13 we will delete it promptly; a parent or guardian who believes this has happened can write to us and we will act on it.

Who else handles the data

We run on services that store or move data on our behalf, under their own security and privacy terms:

We do not sell personal data, share it with advertisers, or use it to build profiles. Data may be stored and processed in the United States, where these services run.

Our legal bases

Where a legal basis is required: running your account, the ladder and the game is performance of the agreement you accept when you create an account; abuse prevention and the sign-in log are our legitimate interest in keeping the service working and secure; the optional recovery email and the contact form rest on your choice to give them to us.

Your rights, and how to use them

Security

Passwords are salted and hashed with scrypt; recovery codes are stored as hashes; sessions are signed and can be revoked from every other device at once; the game and its APIs are served only over HTTPS. Staff access to accounts is limited to the two founders, through a console that records every action.

Changes

We will change this page as the site changes — before the Founder's Pass goes on sale, and if we ever add analytics. The date at the top is the date of the current version; material changes will be announced on the site.

Contact

Use the contact page. It reaches the two of us who build the game.